12/28/2022 0 Comments Biomutant reviewI appreciate the ability to quiet him, but it has to be said that his default setting needs some work (and also, PSA that you can do this earlier than I realised). So much so that multiple hours in, Biomutant seemingly realised this and threw up a loading screen tooltip that revealed one can turn down the frequency at which the narrator blabs in your ear. While I believe Experiment 101 was intending for its narrator to have the same charming effect as the one in, say, Fable, it doesn’t hit the mark. Randomly, the narrator will also break quick silences telling you that your mount is crazy and unstable… as it continues in a measured, straight line towards wherever you’re pointing it at. You’ll very quickly tire of hearing the phrase, “he says” as it comes up a lot. Everyone speaks Simlish - or a close approximation therein - so it’s up to the narrative to tell you what’s up. He never stops from this point on, commenting on the situation at hand, NPCs that you come across, the weather, the dumber-than-you animals that you decide to capture and tame as mounts, and every single conversation you’ll have in-game. As you select where to throw your ability points, including those that will give you extra resiliance in a specific biome, the game’s narrator begins to speak with you. I went for Psi-Freak, a class I assumed would be better suited for long range, mutagen-enabled attacks. Unless you’ve pre-ordered for an extra option, you’ll have one of five classes to choose from, with in-game tooltips suggesting some are better suited for ranged combat while others are meant to get up close and personal using melee attacks. This is where you step in, a mold of an animal hero that you as the player help to fill in. On top of this cataclysmic threat, a number of warring animal-people tribes cannot find middle ground with one another to mount a proper defense. While the world is healing in some aspects, it’s not beyond danger the all-important Tree of Life is at risk from four menacing World Eaters. The meek shall not inherit the earth in this instance, as the slightly radioactive state of things means the beings at the top of the food chain possess ridiculous abilities as if they’re the next generation of X-Men. Years beyond whatever combination of negligent warring or climate-changing events caused our own demise, animals have now evolved and find themselves running the show. Set in a post-post-apocalyptic world, the tale begins in a world that’s ravaged by humans. It has a lot on offer, and while RPG fans will find a number of systems they’ll be enthusiastic for, I’d wager they’ll find equal parts unappealing or overdone. Despite the studio’s pedigree, Biomutant is a different beast altogether - pun very intended - an action RPG that’s impressed players with its stunning, anthropomorphic visuals for some time now. Biomutant is the first title from Experiment 101, a THQ Nordic studio that’s comprised of developers behind the likes of Mad Max and the Just Cause franchise.
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